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My Projects

My current interests covers 3D Environment Art, VFX Art, Computer Graphics, specifically about Real-time Rendering and Procedural Modeling

3D Environment Art

Crimson Lotus Heavy Industries

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- Personal 3D Environment Art Project - Maya / Mudbox / Mari / Photoshop / Quixel Mixer / Unreal Engine 5 - Full-process 3D Environment Art Production / Physically Based Rendering

The Third Red Coast Base

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- Personal 3D Environment Art Project - Maya / Cinema 4D / Mari / Photoshop / Quixel Megascans / Unreal Engine 5 - Digital 3D / Physically Based Rendering

VFX Art

Expecto Patronum

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- Personal VFX Art Project - Houdini / Redshift / Nuke - Digital 3D / VFX for Film, TV & Animation / Particle Simulation

Dragon's Blaze

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- Personal VFX Art Project - Houdini / Redshift / Nuke - Digital 3D / VFX for Film, TV & Animation / Volume Simulation

Enchanted Creature

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- Course Work from Building Virtural Worlds (ETC 53831) - Unity / C# / Photoshop / Cinema 4D - VFX for Real-time & Games / Shader

Computer Graphics

Color-Perception-Guided Display Power Reduction for Virtual Reality

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- URCS Horizon Lab & NYU Immersive Computing Lab Coorperation Project - Siggraph Asia 2022 Presented & Published - Unity 3D / C# / C++

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