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Spatial Pulse
We investigate the influence of spatial typologies (centrifugal and centripetal spaces) and natural lighting on human social behavior through an interactive virtual environment. By implementing Al-driven NPCs that simulate realistic urban social interactions, the system enables a detailed analysis of how architectural space shapes social dynamics. The integration of personified NPCs with dynamic spatial variables provides a novel approach to understanding the relationship between spatial design and human behavioral patterns in urban contexts. My work mainly foucse on the Al NPC design and the interaction development

RESEARCH QUESTION IDENTIFICATION

INTERACTIVE AI DESIGN
AI Antroopomorphic Features


Common Attributes of In-Scene NPCs
Distinctive Features of In-Scene NPCs
l. Automatically identifies and interacts with the player
2. Knowledgeable about the historical context and real
information about the spaces in which it is located
l. NPCs' answers will change according to their gender, age, nationality, occupation and other identifying information.
Data Collection

AI-Training Framework
AI Stimuli


SIGHT
HEARING
PREDICTION
Sight Radius: 800
Hearing Radius: 1150
Threshold: Based on Interaction
VR Testing


EXPERIMENT PROCESS
Experiment Design

AI Model Training
Brainwave Harvesting
VR Experience
Space Exploration
Background Light Change
AI NPC Socialize
Pilot Testing


RESULT ANALYSIS
Centripetal Space


Conclusion:
1. Warm lighting creates a more intimate atmosphere, enhancing people's desire for social interaction
2. The construction of centripetal space: featuring expansive terrain with clearly defined interactive boundaries, which stimulates people's desire for social interaction
Centrifugal Space


Conclusion:
1. Warm lighting creates a more intimate atmosphere, enhancing people's desire for social interaction
2. Narrow, constricted spaces discourage people from initiating social interaction
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